Education with VR/AR
Virtual reality first started in entertainment, but has also become useful over time. And education was not far from this either. The main purpose of Virtual Reality in Education is to make the study process exciting and more effective. VR simulations can also be applied more in real life, ensuring a deeper understanding of the material by the student. In a way, the strongest evidence that virtual reality can be beneficial to the education system is the human brain. The truth is that the brain tends to remember 10% of what it reads, 20% of what it hears, and 90% of what it does or simulates. So let’s see what VR technology can actually bring to the table in terms of education.
Improving speaking skills
Every aspect of early literacy, from communicating simple needs to creative storytelling, is supported by high-quality experiences that encourage speaking and listening. The best way to build vocabulary and sentence structure awareness is through real-world experiences. Early childhood educators around the world provide their students with enriching, stimulating opportunities every day, and virtual reality provides them with an additional immersive/immersive tool.
Enriching real life experiences
When potential tenants can take ownership of the space by adapting it to their wishes with VR technology – changing designs, floor levels and building materials – it becomes their home. Emotional connection makes commitment even easier. Help your office tenant or retail tenant understand how the project will impact the community so they know they will be part of meaningful work for their employers and employees.
It’s hard to understand or talk about something you’ve never seen with your own eyes. Some of your students may have never seen the ocean or been to the city – with Class VR, you can let them experience it for themselves and bring it to that playing field level. VR and AR also allow you to develop their imaginations and follow their interests. What a privilege it is to be able to show the 3D triceratops species to the girl who only loves dinosaurs or take the space-obsessed kid to Mars!
VR/AR in Further and Higher Education
New media and art practices
The applications for the arts are equally vast. Three-dimensional, 360-degree photography and videography have tremendous potential as new forms of media. VR allows students to easily upload self-created content to headsets through a simple web portal. Empower your students to create immersive, multi-perspective films; Give them the tools to tell stories in new ways and depict the world from unlimited perspectives.
VR as a deep learning assistant
Researchers in science and medicine are already making great use of three-dimensional technology. While augmented simulations and in-body images are obviously great tools for learning, simply experiencing the world from the perspective of an elderly patient with dementia can have a tremendous and lasting impact on a medical student’s approach. The empathetic impact triggered by a 360-degree video is much more powerful than reading case studies alone.
Vocational training with VR
Vocational education will really start to feel the impact of virtual and augmented reality by next year. Being able to experience training in 360 is priceless, and imagine prospective technicians examining a running engine from all angles without leaving the conference room. All of this is currently possible with VR.